Digital Quartz

Francois-Xavier Pourre's Works

3D Pixellization Test

A first attempt to create a 3D pixellization effect. There is no particles here, cubes are generated using a MEL script in maya.
It was a very heavy process and makes it impossible to deal with large scenes.
Fortunately, XSI and Ice allow now to achieve this effect quite easily.

Francois-Xavier Pourre   /   2008   /   Blog